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Monday, October 27, 2014

Not dead yet

I am just letting people know that I am not dead yet. I am currently working on restructuring the entire game so that I have the base systems in and can work on the rest of the game easily. I'll post a new update once I have the starting player customization in.

Friday, July 4, 2014

Update Log 3/7/14

There's not much to say, since I've only managed to get out of my "Yay, no exams" mode today. Currently what I have is just the Start Screen, and it's only up to to the point of, "it will load and look good, but it has no functionality".
Here's a GIF to show you what I mean.


Hopefully, I can add the functionality by tomorrow, and then I'll move on to the actual GUI.

Saturday, June 28, 2014

Almost had a heart attack...

My PC gave me quite the scare. It glitched and then froze. When I tried to restart it, it just wouldn't. Luckily, after 5 hours of moping around and 5 minutes of objective thinking, I found out that my graphics card wasn't working. Not really a surprise, since its about 4 years old. Took it out and voila, my PC is working again.

Anyway, there hasn't been too much headway made for the game. I am yet to properly get out of my "Yay! Exams over!" mode to start working. Although I did brainstorm some GUI elements, and am currently reworking the start screen. Hopefully I'll have some good enough updates soonish.

Tuesday, June 24, 2014

I'm back!

So some might have thought that I was dead. But I am not. I had exams, which finished only yesterday. Now, I'm gonna get back into developing this.

On that note, I'm starting completely from scratch, which is not hard since the last version had absolutely nothing in it. I have a rough idea for the GUI, which I'll be working on for the next few days. Hopefully it comes out better than the last one.

Also, I decided I'm gonna stick with minimalist graphics, and not try to use already available tilesets like I did last time.

Sunday, February 23, 2014

Update log 22/02/14

Well, the couple of days have been radio silence on my part, but that's mainly because I haven't been doing things that exciting. I have been trying to import tiles to the game engine, and have been successful somewhat. I'll continue to work on implementing the tiles, and hopefully I can finish the basic tiles by tomorrow.

But before leaving, I decided to give a before and after image of Faylea Castle.

Before changing Tiles


After changing Tiles


And before anyone starts complaining, no I did not make the new Tiles myself (The first images tiles are mine though), yes this is taken from websites that give free resources to people like me who is still a beginner at pixel graphics,  and yes, I am going to include the  credit list right here.

Credits for tiles
  • Enterbrain
  • Mack
  • Celianna
  • Soruve
  • Zanyzora
  • Inquisitor
  • Davias (Rips from the game Suikoden 2)
  • Smithygcn (Rips from the game Tales of Destiny)


Before anyone asks, yes these tiles were meant for RPG maker VX, but I ported them over to Engine 001, the rpgmaker I am using.

And with that I am signing off. :)

Wednesday, February 19, 2014

Update Log 19/2/14

Well I suppose today's update log is a bit boring. Especially since all I did today was search for free tilesets that I can use for my game. Good news is that I found some. Bad news (not really) is that they are not exactly the right size. So the next thing on agenda is to integrate all the tilesets in so that I don't have to worry about it later on.

On a completely unrelated note, my maths exam went rather well today. Hope the result will be just as well. :)

Tuesday, February 18, 2014

Update 18/2/14

So, this is the first regular post of many more to come. I figured this is a good spot to what I'm working on currently, if any of you out there are interested.


  • Rework the entire starting screen.
  • Start working on the battle system.
  • Map out the first couple of areas in the prologue.
On a completely different note, I have a maths exam tomorrow, and instead I am working on the game...
Yeah, I'm procrastinating. Though it is a fact that one of the most important exams of my life are due this year. So, expect at least the prologue done before my exams, (which is in may/june, plenty of time left I must say). 
See ya tomorrow.